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HytaleCharacter.com is a fan-maintained community archive for character recipes, avatar presets, and step-by-step guides for the Hytale character creator.

Unofficial fan project. Not affiliated with Hypixel Studios or Hytale. Trademarks, logos, and characters remain the property of their respective owners.

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GamesVideo Game, Movie
Lara Croft  Hytale avatar full preview

Lara Croft - Hytale Character Recipe

This Hytale skin recipe helps you recreate this character in the creator. Follow our step-by-step guide with exact settings for head, body, and outfit options.

Step-by-step recreation

HEAD
Haircut
Ponytail Braided Long
BrownDarker
Eyebrows
Medium
BrownDarker
Eyes
Balanced
Turquoise

Editor's notes

This build aims for the most recognizable Video Game, Movie version of Lara Croft , not the most obscure alternate costume. In practice that means prioritizing the most readable in-game silhouette and gameplay-era styling, because Hytale reads broad shapes and clean contrast better than tiny decorative details. The goal is that players can identify the character quickly from the front and from a slight distance, even before they inspect every option in the creator.

The outfit choices were picked to preserve that first-read silhouette. We favor pieces that match the source costume before chasing tiny cosmetic details, so the torso, legs, and accessory combination communicates the right era or role immediately. If the source material has several nearby variants, this recipe leans toward the version most fans would call the default look for Lara Croft . That keeps the recreation stable when you compare screenshots, submit revisions, or share the preset with other Hytale players.

Hair, face, and color decisions are doing the second layer of accuracy. Here the priority is that hair, face, and accessory choices need to echo the original game model first. If a cosmetic is not a perfect one-to-one match, the recipe intentionally chooses the option that preserves expression, silhouette, and skin-tone balance rather than chasing a weaker literal match. The same logic applies to color picks: saturation and contrast are tuned for how Hytale renders them in-game, not just how they appear in a reference still.

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Face Accessory
Agent Shades
Red
Ear Accessory
Simple Hoops
Brass_PurpleVariant: Both
GENERAL
Underwear
Bandeau
White
Body Characteristics
Muscular
Skin tone 08
Face
Makeup
Mouth
Makeup
Ears
Default
TORSO
Undertop
Catacomb Crawler Shirt
Turquoise
Gloves
Basic Gloves
Yellow
LEGS
Pants
Catacomb Crawler Shorts
Maroon
Shoes
Fashionable Boots
BrownDark

If Hytale updates a cosmetic, renames a menu item, or shifts a color swatch, keep the silhouette first. Match the closest torso layer, keep the same light-versus-dark balance, and then tune hair, face, and skin-tone until the character reads correctly again. When in doubt, preserve the overall impression of Lara Croft before chasing minor details. That approach makes this recipe resilient to creator changes and easier to iterate into your own variation.

Share your variation

Tweaked the hair, palette, or outfit pieces to get closer to the reference? Submit your variation for editorial review.

Submit my variation
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