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2B Hytale avatar preview
GamesNier: Automata

2B Hytale Character Recipe

Recreate 2B in Hytale with white bangs, black blindfold, black dress layers, skirt, dark gloves, boots, and YoRHa silhouette tradeoff notes.

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Manual recreation only

This page is a reference guide. It does not import, install, replace, or modify Hytale files.

Step-by-step creator path

Head

Haircut
Bangs
White
Bangs.White
Eyes
Medium
BrownDark
Medium_Eyes.BrownDark
Face Accessory
Blindfold
BlackVariant: Thick
Blindfold.Black.Thick

General

Underwear
Bandeau
Black
Bandeau.Black
Body Characteristics
Muscular
Skin tone 01
Muscular.01
Face
Neutral
Face_Neutral
Mouth
Tiny Mouth
Mouth_Tiny
Ears
Default
Default

Torso

Undertop
Paint Splatter Shirt
Black
PaintSpillShirt.Black
Overtop
Sleeved Dress
Black
SleevedDress.Black
Gloves
Basic Gloves
BrownDark
BasicGloves_Basic.BrownDark

Legs

Pants
Colored Skirt
Black
Skirt.Black
Shoes
Leather Boots
Black
LeatherBoots.Black

Design notes

YoRHa silhouette: The live cover reads as 2B because the top half is clean and high contrast: white Bangs, black Blindfold, pale face, black upper layers, dark gloves, and a short black skirt shape. The blindfold/visor and white hair should be treated as the first-read lock.

Black dress structure: The Paint Splatter Shirt, Sleeved Dress, Colored Skirt, Leather Boots, and Basic Gloves create a dark column with enough breaks to avoid looking like plain robes. The small white cuff contrast matters because it separates the hands and sleeves from the black outfit.

Weaponless 2B problem: Official 2B imagery often depends on sword, Pod, pose, and elegant motion. Hytale's recipe cannot show those. The page should explain that this version is about the static YoRHa avatar silhouette: white hair, black eye covering, black dress, dark gloves, and black boots.

Face-cover decision: Keep the Blindfold in black for this page. It is more recognizable than visible eye color in the current screenshot. A no-goggles version can be useful, but it changes the recognition stack and should not be mixed into the default cover explanation.

Troubleshooting order: If the build looks like a generic black-dress character, brighten the white hair and check blindfold visibility first. If the body becomes one flat black shape, preserve the skirt edge and cuff contrast before adding new colors. Extra bright accessories usually make it less 2B, not more.

Small-card check: 2B should still read from three blocks: white hair, black eye covering, black dress. If any one of those disappears, the page becomes fragile. The cover currently keeps all three visible, so future edits should protect the crop. The skirt edge and glove/cuff contrast are secondary, but they help avoid a flat black silhouette.

Builder priority: Enter the head and face-accessory settings before judging the clothing. `Bangs (White)` plus `Blindfold (Black)` creates the YoRHa cue. Then add `Sleeved Dress (Black)`, `Colored Skirt (Black)`, gloves, and boots. This order helps users understand why a black outfit alone is not enough.

Screenshot maintenance: If the cover is replaced, check that the blindfold and hair are still clear before publishing. A dramatic side angle might look stylish but can hide the face accessory. For this preset, a straightforward front or three-quarter crop is more useful than an artistic pose because users are trying to copy settings.

Variant boundary: A no-goggles 2B or white 2P color version should be separate if created. This page should stay with the black blindfold, white bangs, black dress, and black boots shown in the live image.

Review basis

Fan-made recreation inspired by Nier: Automata. Screenshots and recipe data are preserved as reference material for manual creator matching.

Last content update: 7/25/2026

Recipe JSON

{
  "bodyCharacteristic": "Muscular.01",
  "underwear": "Bandeau.Black",
  "face": "Face_Neutral",
  "ears": "Default",
  "mouth": "Mouth_Tiny",
  "haircut": "Bangs.White",
  "facialHair": null,
  "eyebrows": null,
  "eyes": "Medium_Eyes.BrownDark",
  "pants": "Skirt.Black",
  "overpants": null,
  "undertop": "PaintSpillShirt.Black",
  "overtop": "SleevedDress.Black",
  "shoes": "LeatherBoots.Black",
  "headAccessory": null,
  "faceAccessory": "Blindfold.Black.Thick",
  "earAccessory": null,
  "skinFeature": null,
  "gloves": "BasicGloves_Basic.BrownDark",
  "cape": null
}

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