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Arthur Morgan Hytale avatar preview
GamesRed Dead Redemption 2

Arthur Morgan Hytale Character Recipe

Recreate Arthur Morgan in Hytale with this game-inspired character recipe inspired by Red Dead Redemption 2. Follow the exact outfit, hair, color, and avatar.

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Manual recreation only

This page is a reference guide. It does not import, install, replace, or modify Hytale files.

Step-by-step creator path

Head

Haircut
Lazy
BrownLight
Lazy.BrownLight
Eyebrows
Large
BrownLight
Large.BrownLight
Eyes
Medium
Green
Medium_Eyes.Green
Facial Hair
Medium
BrownLight
Medium.BrownLight
Face Accessory
Wheat Stalk
Green
MouthWheat.Green

General

Underwear
Suit
Grey
Suit.Grey
Body Characteristics
Muscular
Skin tone 15
Muscular.15
Face
Neutral - Stubble
Face_Stubble
Mouth
Neutral
Mouth_Default
Ears
Default
Default

Torso

Undertop
Buttoned Shirt
Blue
LongSleeveShirt_ButtonUp.Blue
Overtop
Winter Jacket
Cream
Winter_Jacket.Cream

Legs

Pants
Explorer Trousers
Black
Explorer_Trousers.Black
Overpants
Thigh-High Stockings
Default
LongSocks_Plain.Default
Shoes
Leather Boots
Brown
LeatherBoots.Brown

Design notes

This build aims for the most recognizable Red Dead Redemption 2 version of Arthur Morgan, not the most obscure alternate costume. In practice that means prioritizing the most readable in-game silhouette and gameplay-era styling, because Hytale reads broad shapes and clean contrast better than tiny decorative details. The goal is that players can identify the character quickly from the front and from a slight distance, even before they inspect every option in the creator.

The outfit choices were picked to preserve that first-read silhouette. We favor pieces that match the source costume before chasing tiny cosmetic details, so the torso, legs, and accessory combination communicates the right era or role immediately. If the source material has several nearby variants, this recipe leans toward the version most fans would call the default look for Arthur Morgan. That keeps the recreation stable when you compare screenshots, submit revisions, or share the preset with other Hytale players.

Hair, face, and color decisions are doing the second layer of accuracy. Here the priority is that hair, face, and accessory choices need to echo the original game model first. If a cosmetic is not a perfect one-to-one match, the recipe intentionally chooses the option that preserves expression, silhouette, and skin-tone balance rather than chasing a weaker literal match. The same logic applies to color picks: saturation and contrast are tuned for how Hytale renders them in-game, not just how they appear in a reference still.

If Hytale updates a cosmetic, renames a menu item, or shifts a color swatch, keep the silhouette first. Match the closest torso layer, keep the same light-versus-dark balance, and then tune hair, face, and skin-tone until the character reads correctly again. When in doubt, preserve the overall impression of Arthur Morgan before chasing minor details. That approach makes this recipe resilient to creator changes and easier to iterate into your own variation.

Review basis

Fan-made recreation inspired by Red Dead Redemption 2. Screenshots and recipe data are preserved as reference material for manual creator matching.

Last content update: 5/24/2026

Recipe JSON

{
  "bodyCharacteristic": "Muscular.15",
  "underwear": "Suit.Grey",
  "face": "Face_Stubble",
  "ears": "Default",
  "mouth": "Mouth_Default",
  "haircut": "Lazy.BrownLight",
  "facialHair": "Medium.BrownLight",
  "eyebrows": "Large.BrownLight",
  "eyes": "Medium_Eyes.Green",
  "pants": "Explorer_Trousers.Black",
  "overpants": "LongSocks_Plain.Default",
  "undertop": "LongSleeveShirt_ButtonUp.Blue",
  "overtop": "Winter_Jacket.Cream",
  "shoes": "LeatherBoots.Brown",
  "headAccessory": null,
  "faceAccessory": "MouthWheat.Green",
  "earAccessory": null,
  "skinFeature": null,
  "gloves": null,
  "cape": null
}

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